All Star (Career Mode) in 1h 22m 59s by
Description
MOD NOTE: Final time was slightly off - adjusted to 1h 31m 11s and platform changed.
Got another PB, and in this case WR, in an offline practice run for A Race Against Time. Still not completely clean, can easily go sub 1:30 if not lower. (Played on an Xbox One.)
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | -Rain of Terror | 1m 07s 869ms | 1m 07s 869ms |
2 | -Lava Flow Skipped | — | — |
3 | -Volcano Climb Skipped | — | — |
4 | -Earth Shake Skipped | — | — |
5 | -First Tremor Skipped | — | — |
6 | {AfterShock} Escape | 10m 25s 832ms | 11m 33s 701ms |
7 | -Moonshine Run | 1m 19s 901ms | 12m 53s 603ms |
8 | -Grab 'n' Go | 1m 19s 089ms | 14m 12s 692ms |
9 | -Mail Run | 3m 13s 698ms | 17m 26s 390ms |
10 | -Runnin' Late | 3m 10s 436ms | 20m 36s 827ms |
11 | -Ridge Runners Race | 2m 47s 500ms | 23m 24s 327ms |
12 | {Whoopin' and a Hollerin' II} Junkyard Heist | 2m 53s 279ms | 26m 17s 606ms |
13 | -Scud Run | 2m 13s 464ms | 28m 31s 071ms |
14 | -Unsung Hero | 4m 23s 761ms | 32m 54s 832ms |
15 | -Dogs of War | 1m 34s 439ms | 34m 29s 272ms |
16 | -Ambushed Escort Gold | 1m 31s 438ms | 36m 00s 710ms |
17 | -Behind Enemy Lines | 1m 37s 923ms | 37m 38s 634ms |
18 | {Strike Force Omega} Final Conflict | 4m 26s 393ms | 42m 05s 027ms |
19 | -Big Red | 1m 52s 882ms | 43m 57s 910ms |
20 | -Take Out | 3m 50s 206ms | 47m 48s 116ms |
21 | -Busted | 2m 03s 990ms | 49m 52s 107ms |
22 | -Kill Stone Gold | 2m 06s 826ms | 51m 58s 933ms |
23 | -Snitch | 1m 48s 755ms | 53m 47s 689ms |
24 | {Overdrive} Chaser Gold | 2m 03s 117ms | 55m 50s 807ms |
25 | -Mountain Climb | 3m 22s 198ms | 59m 13s 005ms |
26 | -Base Brawl | 2m 27s 147ms | 1h 01m 40s 153ms |
27 | -On Ice | 2m 09s 439ms | 1h 03m 49s 592ms |
28 | -The Hunt Gold | 1m 23s 096ms | 1h 05m 12s 689ms |
29 | -Outage Skipped | — | — |
30 | {Never Kill Me Again} Hover Crash | 3m 49s 154ms | 1h 09m 01s 843ms |
31 | -Enter The Avenger | 2m 16s 173ms | 1h 11m 18s 017ms |
32 | -Underground Hijinx | 1m 32s 077ms | 1h 12m 50s 094ms |
33 | -Clowning Around Gold | 1m 03s 311ms | 1h 13m 53s 406ms |
34 | -The Clown's Night | 2m 43s 859ms | 1h 16m 37s 265ms |
35 | -Rabbit Hole | 2m 27s 704ms | 1h 19m 04s 970ms |
36 | {Night Avenger} Fun and Games Gold | 1m 41s 744ms | 1h 20m 46s 715ms |
37 | -Stunt City - Fire | 1m 18s 469ms | 1h 22m 05s 184ms |
38 | -Car Commercial | 2m 30s 005ms | 1h 24m 35s 189ms |
39 | -Stunt City - Team | 1m 04s 406ms | 1h 25m 39s 596ms |
40 | -Armor All Commercial | 2m 41s 948ms | 1h 28m 21s 544ms |
41 | -Stunt City - Ice Gold | 1m 30s 061ms | 1h 29m 51s 606ms |
42 | {Odd Jobs} Delivery Commercial | 1m 14s 141ms | 1h 31m 05s 748ms |
43 | The Greatest Stuntman of All Time | 0m 06s 419ms | 1h 31m 12s 167ms |
Introducing LRT (Load Removed Time)
Hello again, everyone! I have now introduced LRT (Load Removed Time) to the Stuntman Ignition board in order for all runners to be on a much more even playing field when running both the full game categories (Any% and All Star Career Mode) and full movies. Some extra things needed to be adjusted/add
Recent runs
Level: A Whoopin' and a Hollerin' II
Level: A Whoopin' and a Hollerin' II
Level: A Whoopin' and a Hollerin' II
Level: Aftershock
Level: Aftershock
Moderators