Comments
Washington, USAmythikdawn3 months ago

I still really want a JP 1.0 board. I think I vaguely remember a step route existing for (parts) of it on some super old Japanese website. I also think MD kind of wanted to step route it, but I'm not sure if I'm misremembering or whether he got around to it or not.

NewSchoolBoxer, Wedgiroth, and
Deleted
like this
Washington, USAmythikdawn4 months ago

The FF7 "Try not to be the most drama centric FF community" challenge proves to be more and more impossible as the days pass.

Lupi_FF7, Ganordan and 2 others like this
Washington, USAmythikdawn2 years ago

"unless you have special equipment like a controller or some macro keyboard. so you have by definition made it less accessible."

JoyToKey and Steam controller config both exist.

Kitkatbars, Ayymart and 3 others like this
Washington, USAmythikdawn3 years ago

This is anecdotal, tangential, and maybe not 100% useful, but in FF9 (a run typically around 9 hours), it's guessed that psxfin loses ~10-12 minutes over the course of the whole run. I'd guess that with FF7 being a couple hours shorter, it might be closer to ~8-10 minutes?

ptownrock likes this
Washington, USAmythikdawn3 years ago

A number of reasons.

In RTA runs, having Quina on Disc 1 doesn't actually help anything, and actually hinders you on Beatrix 1 because having Quina can make jump skip harder or impossible to do depending on who Beatrix hits. Additionally, Quina offers almost no value on the Gizamaluke fight, as all he/she can do is heal, which Vivi is already doing anyways.

Getting Quina on Disc 1 requires going into the marsh on Disc 1, which means it's an extra trip that we don't necessarily have to make. Additionally, you have to run all the way in, and all the way out of the marsh if you get Quina on Disc 1. I believe with all the dialogue accounted for, it loses ~2 minutes.

And finally, getting Quina early would sap a LOT of forced EXP from Zidane/Freya. The forced mage fights in Grotto and Burmecia, the encounter in Cleyra trunk (if you get one), and then ALL of the forced soldier fights during the Cleyra invasion. So you'd end up with Zidane/Freya (and Vivi) being a noticeable amount weaker overall, and all you'd gain from it is a couple more levels on Quina. These couple levels on Quina, and the small bit of survivability he/she gains from it, doesn't justify the ~2 minute timeloss and the EXP stealing.

Quina on Disc 1 is really good for Segmented, though, because in Segmented you typically get Limit Glove and use that to oneshot Giza/Beatrix 1/Antlion/Beatrix 2. We don't do this in RTA runs because it is very, very inconsistent.

Aneonplays, Ayymart and 3 others like this
About mythikdawn
Joined
4 years ago
Online
7 days ago
Runs
42
Games run
Final Fantasy IX
Final Fantasy IX
Last run 3 years ago
18
Runs
Final Fantasy XIII
Final Fantasy XIII
Last run 2 years ago
9
Runs
Final Fantasy VII
Final Fantasy VII
Last run 4 years ago
5
Runs
Final Fantasy XIII-2
Final Fantasy XIII-2
Last run 2 years ago
3
Runs
Final Fantasy VIII
Final Fantasy VIII
Last run 3 years ago
2
Runs
Final Fantasy XII
Final Fantasy XII
Last run 2 years ago
2
Runs
Fable: The Lost Chapters
Fable: The Lost Chapters
Last run 1 year ago
1
Run
Games followed
StarCraft II: Legacy of the Void
StarCraft II: Legacy of the Void
Last visit 2 years ago
23
visits
StarCraft II: Heart of the Swarm
StarCraft II: Heart of the Swarm
Last visit 3 years ago
12
visits
StarCraft II: Wings of Liberty
StarCraft II: Wings of Liberty
Last visit 2 years ago
40
visits
StarCraft
StarCraft
Last visit 2 years ago
22
visits
StarCraft II: Nova Covert Ops
StarCraft II: Nova Covert Ops
Last visit 4 years ago
2
visits
StarCraft: Brood War
StarCraft: Brood War
Last visit 3 years ago
21
visits
The Legend of Zelda: Majora's Mask
The Legend of Zelda: Majora's Mask
Last visit 11 months ago
155
visits
Final Fantasy VII
Final Fantasy VII
Last visit 11 months ago
521
visits